Agarrada a mis costillas le cuelgan las piernas (Godzilla, Leiva)

Penrose tilings are amazing. Apart of the *inner beauty* of tesselations, they have two interesting properties: they are *non-periodic* (they lack any translational symmetry) and *self-similar* (any finite region appears an infinite number of times in the tiling). Both characteristics make them a kind of *chaotical* as well as *ordered* mathematical object that make them really appealing.

In this experiment I create Penrose tilings. Concretely, the P2 tiling, according to this article from Simon Tatham, that I will follow and provides a perfect explanation of how these tessellations can be constructed. The code is available here, and you can use it to create Penrose tilings like this one:

I will not explain in depth how to build the P2 tiling, since the article I mentioned before does it perfectly. Instead of that, I will give some highlights of the process together with a brief explanation of the code involved in it.

Everything has to do with triangles. Concretely, everything has to do with two types of triangles. To differenciate them I name their sides with numbers. The first triangle has labels `1`

, `2`

and `3`

and the other one has labels `1`

, `2`

and `4`

. Two triangles of type `123`

forms a *kyte* like this:

On the other hand, two triangles of type `124`

forms a *dart* like this:

Actually, *kites* and *darts* don’t contain their inner segments so both of them are polygons of 4 sides. The building of a Penrose tiling is an iterative process that begins with 5 *kites* (i.e. 10 triangles of type `123`

) gathered like this:

You can start with many other patterns but this one will result in a *round shape* tiling and I like it. I build the tiling by subdividing triangles as Simon describes in his article. A triangle of type `123`

is subdivided into three triangles: two of type `123`

and one of type `124`

. The following image shows a `123`

triangle (left) and the result after its division (right):

A triangle of type `124`

is subdivided into two triangles: one of type `123`

and one of type `124`

. The following image shows a `124`

triangle (left) and the result after its division (right):

In each iteration, all triangles are subdivided according its type. After 5 iterations, the resulting pattern is like this:

To make calculations easier I arranged the data frame following a *segment structure*, in which the sides of triangles are defined by two coordinates: `(x, y)`

and `(xend, yend)`

. The bad side of it is that I have rounding problems after making some iterations. It makes the points that would be the same differs slightly because they come from different triangles. I fix it using a hierarchical clustering and substituting points by its centroids after cutting up the dendogram using a very low thresold. Once this problem is solved I can remove the inner segments of all kites and darts, which are segments of type 3 or 4. Apart of removing them, I join the xx triengles to form 4-sides polygons. All these tasks are done with the function Arrange_df (remember that the code is here). This is the result:

This pattern is quite similar to its previous one but now the data frame is ready to be arranged as a polygon using the function `Create_Polygon`

. At least, I calculate the area of each polygon with the Shoelace formula to create a columns called `area`

which I use to fill polygons with two nice colors.

I hope that these explanations will help you to understand and improve the code as well as to invite you to create your own Penrose tilings.

I have a really big question for you.

There are lines that can be drawn in the kites and darts. These lines make up 5 sets of parallel like new when the pieces are arranged. The parallel lines are of seemingly randomly one of two distances apart.

These when each of these distances are added up, the difference between the two amounts of the gala is always an interval of the fibonacci sequence.

Skip to 13:50

https://youtu.be/48sCx-wBs34

Do you know how to define those sets of lines? Where to draw them?

I think so. They are called Amman Bars and here you have how to build them https://ksuweb.kennesaw.edu/~sedwar77/tile/aperiodic/empires/ammanbars.htm

It is very interesting. Didn’t know it! Thanks a lot ðŸ™‚